SkePU: a multi-backend skeleton programming library for multi-GPU systems, in International Conference on Functional Programming 2010. The skeletons are coarse-grained.
Computer Vision and Image Understanding has a special issue on Embedded Vision. Some interesting papers are:
- Leveraging cost matrix structure for hardware implementation of stereo disparity computation using dynamic programming
- A fast stereo matching algorithm suitable for embedded real-time systems
- Accurate hardware-based stereo vision
- A real-time versatile roadway path extraction and tracking on an FPGA platform
- On implementing motion-based Region of Interest detection on multi-core CELL
- Design and implementation of embedded computer vision systems based on particle filters
- A modified model for the Lobula Giant Movement Detector and its FPGA implementation
- A parallel histogram-based particle filter for object tracking on SIMD-based smart cameras
- Highly optimized implementation of OpenCV for the Cell Broadband Engine
- Performance evaluation of an intelligent video surveillance system – A case study
- Wireless smart camera network for real-time human 3D pose reconstruction, from NXP
- Accelerated hardware video object segmentation: From foreground detection to connected components labelling
- Multi-view scans alignment for 3D spherical mosaicing in large-scale unstructured environments
- Light-weight salient foreground detection for embedded smart cameras
- AdaBoost-based face detection for embedded systems